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PlayBoost Games for Kids

PlayBoost is for parents who want active, happy kids. Turn simple games into a lifelong love of movement.

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How this community works

Pricing
Not publishedThe price is only shown after clicking through, which is itself a choice.
Size
440 membersBigger than 44% of the hobbies & crafts communities indexed here.
Platform
Circle
Category
Hobbies & Crafts
Last verified
12 October 2026

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About PlayBoost Games for Kids

PlayBoost is for parents who want active, happy kids. Turn simple games into a lifelong love of movement.

Why you should join: A library of simple, playful games that build your child's coordination, confidence and enjoyment of moving, with ideas you can use at home in minutes. Membership is $49 a year.

Tiers and products

Notes

Teardown notes

The one-liner

A games system that helps parents build a child's love of movement.

What they actually sell

PlayBoost Games for Kids is run by Kevin McClelland. The headline pitch reads: "PlayBoostTM turns simple games into powerful tools for building your child’s love for movement." The public offer sits at $49. Kevin McClelland's PlayBoost turns simple games into tools for building a child's love for movement. Anyone copying this should notice that the sale rests on one clear outcome rather than a long feature list.

Who pays and why

Parents who want active, happy kids without forcing sport. The worry is screens winning while movement becomes a chore. They pay for simple games turned into tools for lasting movement habits. The emotional pull is being around people chasing the same thing, which matters as much as any single lesson. PlayBoost Games for Kids gives them one place to bring that problem every week.

Where the members come from

Kevin McClelland's name is on the Circle page, so members most likely come from existing work, clients and followers rather than cold traffic. The page itself links no social channels, which suggests growth comes from an audience built elsewhere. Kevin McClelland stays the visible face of the brand on the page.

What's holding it back

Parent products need quick wins at home. If setup feels heavy, adoption dies.

Steal this

Turn simple games into a system that builds a child's love of movement.

Would this work in another niche?

Yes for parenting activity niches. Weak for competitive youth sport academies.

Written 12 October 2026

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