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Endgame Devs

Endgame Devs is for game developers who start more than they finish. Ship your dream game.

Visit community on Skool →

Teardown

How this community works

Pricing
Not publishedThe price is only shown after clicking through, which is itself a choice.
Size
316 membersBigger than 26% of the ai & tech communities indexed here.
Format
2 paid tiers
Platform
Skool
Category
AI & Tech
Last verified
22 October 2026

Steal this

  • 2 paid tiers: one price for access, another for proximity. Worth copying once you know which members want more of you.
  • The price is only shown after you click through. Hiding it is a choice: it filters for people already sold on the owner.

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About Endgame Devs

Endgame Devs is for game developers who start more than they finish. Ship your dream game.

Why you should join: A game dev roadmap, courses on making games that sell, weekly game reviews and feedback, a scripts and tools vault and Steam publishing guidance. Free to join, with paid tiers for deeper support.

Tiers and products

Notes

Teardown notes

The one-liner

An accountability community for game developers who keep starting games and want to finally ship one.

What they actually sell

Endgame Devs, run by George Gonzalez, lives on Skool. Its public pitch: "Helping game developers finish what they start." A free tier sits at the front door, with Premium and VIP upgrades whose prices are not shown on the public page. The page lists a game dev roadmap with the real steps to finishing a game, and courses focused on making games that sell. The promise is accountability to level up and finally ship the dream game, with the focus on finishing rather than starting. Inside sit 7 courses and a dense module library. A formal money-back promise is not spelled out on the about page. The public page keeps the promise practical and specific rather than vague networking talk.

Who pays and why

Game developers who start projects but never finish. The frustration is a folder of half-made games. They join for a roadmap, courses and accountability to ship.

Where the members come from

George Gonzalez's YouTube presence appears to feed the room. The Skool community reads as the member back end for people already drawn to that work. Exact follower counts stay off the public page.

What's holding it back

Accountability needs active members. If check-ins drop, the promise breaks.

Steal this

Sell finishing, not starting.

Would this work in another niche?

Yes for any creative project with a finish line. Weak for open-ended hobbies.

Written 22 October 2026

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